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Secure an appropriate classroom space well in advance: Board games require physical space and flexibility. Traditional lecture halls often aren’t conducive to group-based, interactive play. Look for ...
Event Description Join us for a fun and energizing 90-minute Facilitating Learning Online (FLO) workshop to explore innovative course design ideas. Although EdTech and video games have vastly ...
This publication is one of the deliverables of the Shared Educational Resources and Technology (SERT) Initiative, a project ...
Ethical exploration can also happen through hands-on inquiry like identifying bias in AI-generated content or reflecting on how GenAI might disrupt learning, creativity, or relationships. Even ...
Creative Commons (CC) is an international non-profit organization that empowers people to grow and sustain the thriving commons of shared knowledge and culture needed to address the world’s most ...
Martin and Claire have been leading open education initiatives and providing support for projects at UFV for ten years. Martin provides open education support from the library, while Claire comes at ...
Books on opentextbc.ca and pressbooks.bccampus.ca are once again available for viewing and downloading. Thank you for your patience as our IT team worked tirelessly for five days to reconnect readers ...
BCcampus is pleased to share the recipients of the 2025 BCcampus Open Education Institutional Grants: the British Columbia Institute of Technology, Simon Fraser University, and the University of the ...
Status: closed BCcampus is offering a scholarship ($500 USD value) for the June 2025 session (June 2–August 10) of the Creative Commons certificate course to faculty, librarians, staff, or graduate ...
As a member of the post-secondary education community in B.C., I, like many others, have celebrated the expansion of digital pedagogies and the B.C. Post-Secondary Digital Literacy Framework as a way ...