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Microsoft may be going all-in on its next-generation Xbox console, and it might be launching sooner than you think. As ...
That's according to PS5 lead architect Mark Cerny, who told Tom's Guide that the company will implement an advanced graphics upscaling algorithm for the PS5 Pro as part of its previously announced ...
A new report claims a PlayStation Portal Pro is coming in 2026, and coming with both major PS5 Pro technology and a Steam ...
Ubisoft told Eurogamer, that it didn’t implement PSSR support in Assassin’s Creed Shadows at launch as it got better results from its own proprietary upscaler. But it said that after working ...
PS5 Pro's PSSR Will Get An Upgrade In 2026 AMD's latest upscaling technology is ready for desktop PCs, but will require more time for PS5 Pro. By Alessandro Barbosa on March 10, 2025 at 11:12AM PDT ...
While that’s all great for developers, players reap just as much benefit from PSSR. Looking at the PS5 Pro as a bit of a beta test, we see how effective it is at artificially boosting image quality.
PSSR acquits itself fairly well in these games, for a few reasons I think. They are running at a high resolution, have a good frame-rate, use high res post processing, and rely heavily on lightmaps.
The brand new PSSR AI upscaling method built for the PS5 Pro appears to defeat AMD’s FSR 3.1, taking a leap closer to Nvidia’s DLSS - perhaps giving gamers another reason to purchase Sony’s ...
PSSR does a better job than FSR in movement, but against DLSS it does not anti-alias as well. Another thing you can notice about PSSR is how it produces a softer image than DLSS.
With PSSR enabled, the game gets a significant frame rate increase, even if it’s not quite 60 still. I’ve also seen more detailed textures in it compared to the PS5 version.
With PSSR, it has the ability to learn and adapt over time — that itself is pretty darn revolutionary. Not only does this mean the device can perform well, it can improve over time.
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