I used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and ...
The top video game studios always create the best and most stunning works, here we discuss the game engines they used to ...
Jagex, the developer of the long-lived massively multiplayer game RuneScape, has announced a new spinoff: RuneScape: ...