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Of course, it's not just tech demos and rendering samples that the engine is used for. There are a number of AAA releases that will be utilizing Unreal Engine 5, such as Redfall, Layers of Fears ...
A forest grown from collaboration. The Witcher 4 Unreal Engine 5.6 demo is the culmination of years of collaboration between Epic and CD Projekt Red, as both studios pushed the Unreal Engine to ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on PS5 and how was it developed?
No, Hogwarts Legacy was not designed using the Unreal Engine 5 system. Instead, Unreal Engine 4 was most likely used since the game’s development had started as early as 2018.
Nick was the first engineer on Unreal Engine 4, was technical lead on Verse (the language powering UEFN), and worked on Fortnite, Gears of War 2 and 3, Paragon, and Robo Recall. “We left in July ...
Making games in Unreal Engine also means opening it up to the wider modding community, as it won't require as much work from CDPR to offer bespoke modding tools as it did for The Witcher 3.
And thanks to Epic Games’ Unreal Engine 5, Empire of the Ants will look really, really good. I don’t think I’ve ever seen a video game ant look this good, let alone hundreds of them on ...
Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic's ... "The only way to render a forest that looks as good as this one is to use 3D geometry for all parts of ...
Epic Games just released Unreal Engine 5.6 for game developers and made an intriguing announcement: It made changes that allow for 60fps with ray tracing in complex open worlds.