The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
It’s really rather fascinating how open Square Enix is being about the third and final chapter of its Final Fantasy 7 Remake ...
Syracuse University Graduate who won't stop talking about video games. Firmly believes the greatest game ever made is Ape Escape 3 for the PlayStation 2. Currently, his newest interest is finding a ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
Great news for all of you developers out there, as Unreal Engine 5.4 is here at last, and comes brimming with new features, as well as a range of improvements to the performance, visual fidelity, and ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Final Fantasy 7 Remake game director Naoki Hamaguchi in an interview with GameSpot revealed the team will be [...] ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
CD Projekt Red teamed up with Epic Games for The State of Unreal 2025 today to show off a special tech demo of The Witcher 4 in Unreal Engine 5. The demo shows off a small piece of the game running at ...
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