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How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6
When CD Projekt Red unveiled The Witcher 4 tech demo at Unreal Fest, the reaction was immediate. A glimpse of the future of The Witcher, a peak behind the curtain at a new partnership and the launch ...
Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 for apps built for the Quest platform. Two of the engine’s headlining features aren’t designed for mobile though, so it’s ...
Check out the Unreal Engine 5.6 trailer, now available. With it comes super-high-fidelity, large-scale open worlds that run at 60 FPS across consoles, PCs, and mobile devices. With features like ...
Unreal Engine 5.5 has some exciting new rendering improvements, with Nanite now capable of rendering Skeletal Meshes incredibly fast says Epic Games (which is currently an Experimental feature) and ...
As we get closer to the next generation of console gaming, developers are crafting all-new tools to develop in the new space. Epic Games took the opportunity to share their latest build of their ...
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