It's been 35 years since the SNES first launched as the Super Famicom in Japan, complete with a sound chip designed by the ...
The SNES processed sound with two chips, a processing core and a DSP. They only had a capacity of 64 kb, meaning that all of a game’s sounds and music had to fit in this tiny space. This might ...
[Kazhuu] is one such enthusiast who feels this way, and set about building a hardware player for SNES chiptunes that can ... the capable wavetable synthesis chip in the Super Nintendo, and it ...
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