Ars was at FOSSCamp this weekend. Think of FOSSCamp as an "un-conference" without a set agenda where the minds behind open source projects get together and plot world domination (and, err, ways to ...
Facilitates easy development of a wide variety of 3-D applications by maximizing high-performance 3-D accelerator capabilities via a standard API Tokyo, November 24, 2004-- Renesas Technology Corp.
Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications. NVIDIA’s Gameworks ...
The Knronos Group released its latest OpenGL 4.1 specification today at the SIGGRAPH conference, introducing tighter integration with mobile OpenGL ES and OpenCL APIs and expanding its core ...
Enhancements to the OpenGL graphics application programming interface (API) will mean faster rendering and more realistic graphics in conjunction with the latest graphics hardware, according to SGI, ...
Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
With newer GeForce GPUs, Linux distributions will use a driver for OpenGL applications that hands over the actual work to a Vulkan driver. In future, Linux distributions will rely on the "Zink" driver ...
Mods can move this if necessary, but since it deals with video stuff I think here is the best place.<BR><BR><BR>My new GeForce 4 works great.... when I use the old 28.32 series drivers that came on ...