Happy, the third donkey, delivers a very traditional-sounding bray. He’s like a cartoon character who stars with a long, windy bray followed by a few shorter honks for emphasis. Truly classic.
In a recently published interview with Famitsu, Donkey Kong Bananza’s producer Kenta Motokura explained: “The noise you hear when digging is actually the sound of someone eating watermelon. The sound ...
Donkey Kong: Bananza is a triumph, earning a rare IGN 10/10 and prompting our reviewer to call it "a brilliant successor to Super Mario Odyssey and a smashing return for a classic Nintendo character." ...
Donkey Kong "It must have been an absolute nightmare for the programmers": Nintendo explains Donkey Kong Bananza's voxel tech and why it doesn't look like "stacked cubes" like Minecraft or Hytale ...
Rather than 'Super Mario Bros.' movie synergy, DK's new design in 'Donkey Kong Bananza' was an apparent result of gameplay direction.
Donkey Kong Bananza features a variety of levels with their own unique theme. One level in particular features giant fruit, including a watermelon that players can tear apart and walk into. It turns ...
Credit: Nintendo Grant Kirkhope is known as the composer behind some of the most iconic tracks in games like GoldenEye 007 ...
Never in my life did I think that I’d spend my free time watching videos of donkeys braying on Instagram—but here we are! Honestly, I don’t think I ever stopped to consider just how funny donkeys ...